Level 0: Orientation & prerequisites · L0.2 OS & hardware basics for architects
Async I/O and the event loop
Explain why non-blocking I/O lets one thread serve many connections.
12 min · Free
What you take away
- A blocking call parks its whole thread until the answer arrives; a non-blocking call returns immediately and the OS reports back when the data is ready.
- One event loop can hold tens of thousands of waiting connections, because waiting costs a few hundred bytes instead of a ~1 MB thread stack.
- Async raises throughput for I/O-bound work. It does not make any single request faster.
- One CPU-heavy computation on the loop stalls every connection on it — the loop's one fatal failure mode.
How the class is laid out
- The problem
- The simple version
- How one thread serves ten thousand connections
- Check your understanding